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J%25C1T%25C9KOK - Kapcsolódó tételek

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251.  Machine learning-based analysis of adolescent gambling factors
252.  A "majdnem nyertes" kimenetel szerencsejátékoknál
253.  May the passion be with you: The addictive potential of collectible card games, miniatures, and dice of the Star Wars universe
254.  Measures of behavioral function predict duration of video game play: Utilization of the Video Game Functional Assessment - Revised
255.  Mindfulness buffers the influence of stress on cue-induced craving for Internet among Chinese colleges with problematic Internet use
256.  Mobile gaming and problematic smartphone use: A comparative study between Belgium and Finland
257.  Moderating effects of information-oriented versus escapism-oriented motivations on the relationship between psychological well-being and problematic use of video game live-streaming services
258.  The modulation of acute stress on model-free and model-based reinforcement learning in gambling disorder
259.  Money used in gaming is associated with problem gambling: Results of the ESPAD 2019 Finland
260.  Mood, motives, and money: An examination of factors that differentiate online and non-online young adult gamblers
261.  More stringent criteria are needed for diagnosing internet gaming disorder: Evidence from regional brain features and whole-brain functional connectivity multivariate pattern analyses
262.  Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people
263.  Multidimensional family therapy reduces problematic gaming in adolescents: A randomised controlled trial
264.  Normative, passionate, or problematic? Identification of adolescent gamer subtypes over time
265.  Observable indicators and behaviors for the identification of problem gamblers in venue environments
266.  Obtaining quality data using behavioral measures of impulsivity in gambling research with Amazon's Mechanical Turk
267.  On being loyal to a casino: The interactive influence of tier status and disordered gambling symptomatology on attitudinal and behavioral loyalty
268.  On the slippery slopes: The case of gambling addiction
269.  Online 8-week cognitive therapy for problem gamblers: The moderating effects of depression symptoms and perceived financial control
270.  Online and live regular poker players: Do they differ in impulsive sensation seeking and gambling practice?
271.  Pain interference, gambling problem severity, and psychiatric disorders among a nationally representative sample of adults
272.  Parent-adolescent attachment and peer attachment associated with Internet Gaming Disorder: A longitudinal study of first-year undergraduate students
273.  Pathological Gambling and Associated Drug and Alcohol Abuse, Emotion Regulation, and Anxious-Depressive Symptomatology
274.  A patológiás játékszenvedély és a kényszeres hajtépegetés kognitív viselkedésterápiája
275.  Perceived problems with adolescent online gaming: National differences and correlations with substance use
276.  Perfectionism predicts disordered eating and gambling via focused self-concept among those high in erroneous beliefs about their disordered behavior
277.  Personal choice is a nuanced concept - Lessons learned from the gambling field
278.  Personal experiences of suicidality in women with gambling disorder - A qualitative interview study
279.  Physiological markers of biased decision-making in problematic Internet users
280.  Placing your faith on the betting floor: Religiosity predicts disordered gambling via gambling fallacies
281.  Play dynamics on electronic gaming machines: A conceptual review
282.  Player-avatar interactions in habitual and problematic gaming: A qualitative investigation
283.  Playing the wrong game again? Policy responses to problematic video gaming in Brazil : Commentary on: Policy responses to problematic video game use: A systematic review of current measures and fut...
284.  Policy and prevention efforts for gaming should consider a broad perspective : Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future poss...
285.  Policy, prevention, and regulation for Internet Gaming Disorder : Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possibilities (Ki...
286.  Policy responses to problematic video game use: A systematic review of current measures and future possibilities
287.  Positive play and its relationship with gambling harms and benefits
288.  Post-traumatic stress symptoms in pathological gambling: Potential evidence of anti-reward processes
289.  The potential relationship between loot box spending, problem gambling, and obsessive-compulsive gamers
290.  Precise estimates of gaming-related harm should guide regulation of gaming : Commentary on: Policy responses to problematic video game use: A systematic review of current measures and future possib...
291.  Predictors and patterns of problematic Internet game use using a decision tree model
292.  Predictors of excessive use of social media and excessive online gaming in Czech teenagers
293.  Prefrontal cortical activation in Internet Gaming Disorder Scale high scorers during actual real-time internet gaming: A preliminary study using fNIRS
294.  A Preliminary Study of DBH (Encoding Dopamine Beta-Hydroxylase) Genetic Variation and Neural Correlates of Emotional and Motivational Processing in Individuals With and Without Pathological Gambling
295.  Prerequisites for stakeholder framework: Consumer advocacy and health protection in the digital industry
296.  Prevalence and associated factors of Internet gaming disorder among community dwelling adults in Macao, China
297.  Prevalence of gambling-related harm provides evidence for the prevention paradox
298.  Prevalence of gaming disorder in East Asia: A comprehensive meta-analysis
299.  The prevalence of loyalty program use and its association with higher risk gambling in Australia
300.  Prevalence, risk factors, and psychosocial adjustment of problematic gambling in adolescents: Results from two representative German samples

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